I'll use this as a base time and apply modifiers based on how well the characters do in any skill rolls they think might help. In fact, I am going to use logic box stuff as a puzzle for my players in a Pathfinder session coming up and time them on how long it takes real time to solve. Whirlywords is fun, and addictive for someone like me who likes word problems.Īll in one Logic Gameox is also superb. I use the thing extensively for the classes I teach as well, and therefore have a bunch of problem solving apps on it. Those ones are all fantasy type games (hack, slash, magic) I really like Infinity blade, but its repetative. Solomons keep is also great as a little no brainer run around blasting things game. I have one called Dungeon hunter that I find fairly amusing for some light entertainment.
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